Case study

Unfinished Scene

Unfinished Scene

I made this as a test when Metahuman Animator first came out. One day in my YouTube feed I heard an old promo by the wrestler Jake “The Snake” Roberts. I thought, damn, that’s awesome, like something a super-villian would say to a hero at the end of a movie. So I threw together this scene.

Ultimately, I decide to shelve it for a while. What I realized is that the main villian was so muscular that a lot of his movements looked strange with the lack of deformation. I want to work on the ML Deformer to see if I can get a working muscle system in Unreal. If I can get that working properly I might try to revisit this.

The shots of the hero’s hands are intended to have robot arms come out and to free his hands from a rope or chain. This is very much a WIP (and who knows if I’ll ever actually finish it).