Case study
1st Unreal Project
1st Unreal Project
In the summer of 2021 I knuckled down and thought to myself “ I need to learn Unreal”. So I spent two weeks really focusing and working through a short project.
This is what I was able to do before my vacation ran out and I had to stop.
It was a lot of fun. Frustrating, but fun. I used Marketplace assets to make this environment procedurally in Houdini and then send the point cloud over to Unreal where it would instance the static meshes.
A million mistakes are in this project, but I learned a lot.
