Case study

1st Unreal Project

1st Unreal Project

In the summer of 2021 I knuckled down and thought to myself “ I need to learn Unreal”. So I spent two weeks really focusing and working through a short project.

This is what I was able to do before my vacation ran out and I had to stop.

It was a lot of fun. Frustrating, but fun. I used Marketplace assets to make this environment procedurally in Houdini and then send the point cloud over to Unreal where it would instance the static meshes.

A million mistakes are in this project, but I learned a lot.