Mental Ray

Render Test

Tried to work on my lighting/rendering a bit this weekend.  This was done in Mental Ray and Maya.  Once it finished rendering I noticed that the track was off a bit.  I can see some FG flickering on the teacup.  I thought that pre-blurring the HDRI beforehand would have removed it, but it's still there a bit.   I think I would probably have gotten rid of it if I would have set up a few FG Shooter cameras.